![]() It is also possible certain attributes are not set (or cleared) in a manner the game engine expects. The main issue identified is that some records in Skyrim.esm are not in their final form and are missing some record attributes that are replaced or amended in Update.esm. When these plugins were saved in the appropriate Creation Kit for the intended game and merged into the Bashed Patch, the game started as normal. The issue manifested when these plugins were found to be mergeable by Bash and subsequently merged into the Bashed Patch. ![]() All contained MODL records with MODT texture file hashes.None had masters other than Skyrim.esm.None had been saved in the appropriate Creation Kit.All were created by copying records from Skyrim.esm into a new plugin.These plugins were all created by different authors but have the following attributes in common: No menus are shown and the game becomes completely unresponsive.Īfter iterative interrogation to find the cause of the startup issues, several example plugins were identified to be associated with the startup failures. The typical issue experienced is the game will launch but will not progress past the logo on the startup screen. There have been numerous user reports of issues starting Skyrim and Skyrim Special Edition after updating to Wrye Bash 307 Beta 2.
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